CHAOS WORLD ENGLISH TRANSLATION V0.98F Copyright 2001 by Aeon Genesis http://agtp.romhack.net ToC 1.About Chaos World 2.Patch History 3.Patch Credits 4.Known issues 5.Application Instructions 6.Translation Notes 7.Patch Notes ------------------ 1.About Chaos World ------------------- Chaos World is a bloody excellent RPG for the NES. It has all the things that make today's next-gen RPGs great, without all the flashy graphics and sound. And if you think flashy graphics and sound make a game, then Chaos World is here to prove you WRONG. --------------- 2.Patch History --------------- Chaos World started waaaaay back in the summer of '99, as my first really big translation attempt. Xeur offered to translate the script, and by sometime in October, had returned all of the smaller blocks and all but one of the large blocks to me. At that point, he took a job in Japan, and lost touch, leaving the last major dialogue block without a translation. So I pieced together what I had, and released an almost- playable patch to the masses. Unfortunately, there were a few fairly major bugs - the guild text was messed up in places, and King Ruval, when he was supposed to commission you to rescue Prince Levin from the kidnappers early in the game, just sorta stared blankly at you. As a result, the text-embedded story flag was never switched, and you could not go any further ^^; There was also a bug in the battle text which has since been resolved: In April or so of '00, Jair helped me with some minor assembly modifications. Basically, we rearranged the placement of monster names so that we could fit longer names in. After that, the project was unfortunately rather dead in the water... that is until Xeur resurfaced in January of 2001 and returned the last of the script to me ^_^ March 7th, 2000 - Version 0.6a release March 7th, 2001 - Version 0.98F release --------------- 3.Patch Credits --------------- THE YS IV TEAM Gideon Zhi - Project leader, lead romhacker Xeur - Translator Jair - Assembly work, spot translations SPECIAL THANKS Jair, for helping me get started back when I didn't know much ^^; Demi, for doing some initial class translations and that kinda stuff. -------------- 4.Known Issues -------------- -Guild text is output strangely in a few instances. -Battle text is buggy (but fully playable anyway.) -Casino games are buggy. -------------------------- 5.Application Instructions -------------------------- Download SNESTool from your favorite emulation utility site, and unzip it to the same directory as your Japanese Chaos World ROM. Before doing anything else, make an extra copy of the Chaos World ROM by right- clicking it and choosing copy, then right clicking in a blank area and choosing paste. Now let's say your original Chaos World ROM is called "chaosw.nes". Double-click SNESTool, choose "Use IPS" from the menu. Pick whichever version of the patch you wish to use on the ROM, then pick the ROM itself. Load in your favorite emulator that's not LoopyNES or NESticle or any of the other numerous emulators that don't support Chaos World and have fun! ------------------- 6.Translation Notes ------------------- I figured I'd better throw this in here, 'cuz a few things were, in fact, changed. The main character's father had a name change. He's now "Mars" instead of "Marvellous" which was just WAY too big. In each of the regions, at least one townie said something to the effect of "You're killing monsters as you travel? Wow!" I gave these poor, unimportant souls the Working Designs treatment. See if you can spot 'em ;) Karlintz became Carlint because it was already hacked in before anyone realized that it was a mistranslation ^^; Droll Ogre has become Draw Omega, just because that particular mistranslation RULED. ------------- 7.Patch Notes ------------- What's the difference between the "a" patch and the "b" patch? Well, when hacking the game about a year and a half ago, doing all sorts of technical crap manually, I accidentally stumbled upon a bug that made me laugh my head of. The solution was fairly simple, but I just loved walking up to one townswoman in particular at the VERY beginning of the game, and having her curse at you and throw you into a battle that you can NOT win :D Of course, her text changes after speaking with the King, so there's no way for you to power up before talking to her ^_^ Since I loved the bug, I figured I'd let the world see it. Apply the version A patch and talk to the woman walking around by the gravestone as soon as you start the game :) The version B patch is identical to the version A patch (except that it doesn't have her bug) so they should be hot-swappable without having to download a new ROM. Enjoy!